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Dlist Issue fix; Dlists are in mulitple parts
Topic Started: Feb 9 2014, 09:53 AM (1,023 Views)
GANONdork123
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Now some people have been having problems with dlists be broken into peices when imported into Hylian Toolbox. here is how you can fix that. Open the obj for your Dlist in notepad
and copy the text that says "g Mesh" and search for it. you will get something like this:

Posted Image

Delete the whole line so that it looks like this:

Posted Image

Repeat these steps until there are no more lines with the text "g Mesh" and save Note that the text that says "g Mesh" at the start of the obj file still remains though.
GANONdork123

Posted Image
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sylux102
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GANONdork123
Feb 9 2014, 09:53 AM
Now some people have been having problems with dlists be broken into peices when imported into Hylian Toolbox. here is how you can fix that. Open the obj for your Dlist in notepad
and copy the text that says "g Mesh" and search for it. you will get something like this:

Posted Image

Delete the whole line so that it looks like this:

Posted Image

Repeat these steps until there are no more lines with the text "g Mesh" and save Note that the text that says "g Mesh" at the start of the obj file still remains though.
This sometimes happens when the obj exporter exports groups by texture (milkshape does this). Easiest way to fix this is to explode the whole thing in sketchup then make it a group. Works every time for me (64 bit win7 ultimate)
A sword wields no strength unless the hand that holds it has courage.
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link_the_lefthanded_swordsman
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Ahh thanks I'll try to do it
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As some of you may know, I have left the rom editing scene, never to return. I will be attending UNL. I will also be getting a job, so I will not have the time to run a community and make all of these projects.

I'm leaving you all in good hands. Sylux102, one of the best Maco staff members, will be carrying on in my stead. His forums are on Zelda64.net. Register there, since this website is archive only.

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